This function returns the current z position of the given audio emitter.
audio_emitter_get_z(emitter);
Argument | Type | Description |
---|---|---|
emitter | Audio Emitter ID | The index of the emitter to use. |
if (audio_emitter_get_z(emitter_player) != 0)
{
var ex = audio_emitter_get_x(emitter_player);
var ey = audio_emitter_get_y(emitter_player);
audio_emitter_position(emitter_player, ex, ey, 0);
}
The above code checks the current z position of a given emitter and if it is not equal to 0, it is set to 0.