With this function you can get the speed of the point (as defined in the Path Editor or when you dynamically add a path point using path_add_point()) expressed as a percentage. So, if you have a path point set to 50 in the path editor, this function would return 50 when used.
path_get_point_speed(index, n);
Argument | Type | Description |
---|---|---|
index | Path Asset | The index of the path to check. |
n | Real | The point number to check. |
if (path_get_point_speed(pth_Patrol, 0) != 100)
{
var _px = path_get_point_x(pth_Patrol, 0);
var _py = path_get_point_x(pth_Patrol, 0);
path_change_point(pth_Patrol, 0, _px, _py, 100);
}
The above code checks the path point "0" of the path indexed by "pth_Patrol" to see if the speed is not equal to 100. If it is not then it sets the speed of that point to 100.