This function enables (true) or disables (false) views in any of the rooms within your game except the current one.
room_set_view_enabled(index, val);
Argument | Type | Description |
---|---|---|
index | Room Asset | The room to set. |
val | Boolean | Whether to enable (true) or disable (false) views in the given room. |
N/A
global.myroom = room_add();
room_set_view_enabled(global.myroom, true);
This will enable views in the room indexed in global.myroom.