timeline_loop

This variable will return whether the time line is looping (true) or not (false). You can change this variable to switch looping on or off and it works with a negative time line speed (if the time line position goes below 0 it will start again at the last defined moment).

 

Syntax:

timeline_loop;

 

Returns:

Boolean

 

Example:

 

if (!timeline_loop)
{
    timeline_loop = true;
}

The above code checks to see of the time line currently assigned to an instance will loop or not and if it doesn't it sets it to true.