ds_queue_empty

With this function you can check the given DS queue to see if it is empty (returns true) or not (returns false).

 

Syntax:

ds_queue_empty(id);

ArgumentTypeDescription
idDS QueueThe id of the data structure to check.

 

Returns:

Boolean

 

Example:

if (count == 15) && (!ds_queue_empty(command_queue))
{
    ds_queue_clear(command_queue);
    alarm[0] = game_get_speed(gamespeed_fps);
    ai_count = 0;
}

The above code checks a variable to see if it has reached a specific value and if it has it clears the DS queue indexed in the variable "command_queue", sets an alarm, and resets the variable to 0.