draw_light_define_ambient

This function is used to control the ambient light of a scene, which is the light that you have in a scene even without having defined any point or directional light sources. It is effectively the overall colour and brightness (or darkness) of a scene. The default colour is c_black.

 

Syntax:

draw_light_define_ambient(col);

ArgumentTypeDescription
colColourThe colour to use (either a constant, a real or a hex value).

 

Returns:

N/A

 

Example:

draw_light_define_ambient(c_white);

The above code will define the ambient lighting as being white.