This function can be used to detect the current threshold setting of the analogue buttons for a given device. The default threshold for all analogue buttons is 0.5, with the range being from 0 to 1. The threshold defines at what point the button is considered as being "pressed" for games that require them to act as a digital button.
gamepad_get_button_threshold(device);
Argument | Type | Description |
---|---|---|
device | Real | Which gamepad device "slot" to check. |
if (gamepad_get_button_threshold(0) != 0.5)
{
gamepad_set_button_threshold(0, 0.5);
}
The above code checks the analogue button threshold of the gamepad connected to device "slot" 0 and if it is not the default value of 0.5, it is set to that value.