keyboard_virtual_hide

This function can be used to hide the virtual keyboard on the device running the game. Calling this function will generate a System Asynchronous Event, in which the async_load DS map will be populated with the following key/value pairs:

 

Syntax

keyboard_virtual_hide();

 

Returns:

N/A

 

Example:

if (input == true)
{
    input = false;
    keyboard_virtual_hide();
}

The above code will hide the OS virtual keyboard if the given variable is not set to false.