This function will return true if the year component of the given datetime value is a leap year or false otherwise. This can be a handy function for things like Easter Eggs in your games, or for unlocking special content.
date_leap_year(date);
Argument | Type | Description |
---|---|---|
date | Datetime | The datetime to use. |
if (date_leap_year(date_current_datetime()))
{
if (!global.ExtraContent)
{
global.ExtraContent = true;
}
}
The above code will check the current datetime to see if the year is a leap year or not. If it is it sets a global variable.