This function sets a new direction of movement and a new speed to the instance running the code. Note that this does not add to the instances current speed and direction (for that you would use motion_add()) but rather forces it to the new settings.
motion_set(dir, speed);
Argument | Type | Description |
---|---|---|
dir | Real | The new direction. |
speed | Real | The new speed.` |
N/A
if (irandom(9) = 1)
{
motion_set(random(360), 1 + random(3));
}
This above code will make the instance change speed and direction at random intervals.