GM_version

This constant hold the version number as defined in the Game Options for each target platform. The value is stored as a string.

 

Syntax:

GM_version;

 

Returns:

String

 

Example:

draw_text(32, 32, date_time_string(GM_build_date));
draw_text(32, 64, "v" + GM_version);

The above code takes the GM date and version constants and draws them to the screen.