physics_get_friction

When you bind a fixture to an instance using physics_fixture_bind this returns an "id" for the bound fixture. You can use this id to get the friction value of the bound fixture (not the "base" fixture) at any time using this function.

 

Syntax:

physics_get_friction(fixture)

ArgumentTypeDescription
fixturePhysics Fixture IDthe id of the bound fixture

 

Returns:

Real

 

Example:

var fric = physics_get_friction(fix_id);
physics_set_friction(fix_id, fric + 0.1);

The code above gets the current friction value for the bound physics properties of the instance and then sets them to a different value.