This function returns whether a given variable is a 32bit integer or not.
In some cases you want to check and see what data type a variable holds in GameMaker and that's when you would use this function. It returns true or false depending on whether the value is an int32 or not.
is_int32(n);
Argument | Type | Description |
---|---|---|
n | Any | The argument to check. |
if (!is_int32(val))
{
show_debug_message("Not a 32 bit integer!");
}
The above code checks the variable "val" to see if it contains an int32 and if it is not then it shows a message in the debug console.