This function sets the font used for drawing text.
The font must have been added into the font assets of the game or have been created using either font_add, font_add_sprite or font_add_sprite_ext.
draw_set_font(font);
Argument | Type | Description |
---|---|---|
font | Font Asset | The name of the font to use, or -1 for the default font |
N/A
draw_set_colour(c_blue);
draw_set_font(fnt_Game);
draw_text(200, 200, "Hello World");
The above code will draw the given text using the font indexed in the variable fnt_Game and coloured blue.