texture_get_texel_width

This function returns the width of a single texel from the texture page of the image asset used.

A texel, or texture element is the fundamental unit of texture space used in computer graphics. Textures are represented by arrays of texels, just as pictures are represented by arrays of pixels.

 

Syntax:

texture_get_texel_width(tex);

ArgumentTypeDescription
texTextureThe texture page asset pointer to use

 

Returns:

Real

 

Example:

var tex = sprite_get_texture(sprite_index, 0);
tex_w = texture_get_texel_width(tex);
tex_h = texture_get_texel_height(tex);

The above code will get the texel width and height of the texture taken from a sprite asset.