physics_fixture_set_box_shape

This function defines a box shape for your fixture. It takes the half width and height as the physics world uses this value far more than whole width/height values to determine things like collisions.

 

Syntax:

physics_fixture_set_box_shape(fixture, halfWidth, halfHeight)

ArgumentTypeDescription
fixturePhysics Fixture IDthe index of the fixture
halfWidthRealthe half width of the box
halfHeightRealthe half height of the box

 

Returns:

N/A

 

Example:

physics_fixture_set_box_shape(fix_Border, room_width/2, 10);

The code above will apply a box shape to the fixture indexed in the variable "fix_Border" with a width of the room and a height of 20 pixels.