Sound Mixer

The Sound MixerWhile creating any project it can be useful to check and set volumes of groups of sounds together, so that you can be sure that in-game they all sound correct. This can be tricky when you have to open each individual sound editor within the workspace, and so GameMaker permits you to open a Sound Mixer window where you can play multiple sounds all from the same place and tweak their volume levels accordingly. This window can be opened from the Sound Editor (which will add that selected sound to the mixer view) or from the Tools Menu.

To add sounds to the mixer, you can use Control Icon / CMD Icon +LMB Icon to select sounds in the Asset Browser and then open the right click RMB Icon menu and select Open In Sound Mixer. Alternatively, you can click LMB Icon on a sound asset and drag it into the mixer.

The mixer itself is split into the following sections: